Research activities

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eHealth & Virtual Care

Fresh as of 2020. My highly collaborative research activities here revolve around exploring how to design and develop community-centred software solutions to improve the quality of care for Saskatchewan (Canadian/Global) citizens.

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Engineering Design Education

Explorations dating from Fall 2018 to the present. Throughout each academic semester engineering students are provided with opportunities to participate in a number of activities towards learning and exploring engineering design (ED) activities. Many student-managed, course-based explorations have resulted in interesting and impactful, partial and fully engineered product solutions. However, after student-developed solutions are explored, tested, and delivered they often don’t progress beyond the course. As a consequence, student learning and ED explorations lack correlation to real-world experience.

Enter the ORhiDeCy model for teaching & facilitating safe-fail student explorations of ED. ORhiDeCy is an acronym for Free/Libre Open Source Software (FLOSS, as described by Richard Stallman), Gilles Deleuze and Félix Guattari concept of Rhizomatic learning, W. Edwards Deming’s Plan-Do-Study-Act cycle, and Dave Snowden’s Cynefin framework. The ORhiDeCy model helps to structure ED learning explorations that are collaborative, iterative, and reusable (evolutionary). Exploration and iteration of ORhiDeCy is ongoing.

ORhiDeCy: Deming’s PDSA for continuous business improvement integrated with Snowden’s cynefin framework
ORhiDeCy: Concept of rhizomatic learning integrated with Deming’s PDSA for continuous business improvement & Snowden’s cynefin framework

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Knowledge Management

Dating back to the start of my doctorate in 2006 to the present. (Altered excerpt from my PhD abstract dissertation, 2016) The idea of Knowledge Management (KM) is continually evolving. A traditional and popular idea of KM is one that emphasizes the activity of transforming data to information, and information to knowledge. Another popular idea of KM emphasizes the building of capabilities through learning; how KM can help people learn individually and collaboratively toward an individual or shared outcome. Enter SpiCE, an integrative framework for KM that builds on these ideas.

SpiCE is an acronym for spime wrangling (Bruce Sterling), culture of participation (Gerhard Fischer), and ethical decision-making (Ben Mepham, William McDonough). SpiCE uses the idea of spime wrangling to describe data and information exploration. The idea of a culture of participation is used within SpiCE to describe interactive spaces where individual and social learning and knowledge creation occurs through data and information explorations. To help guide development of sustainable outcomes, SpiCE integrates theories and ideas from the field of ethical decision making. SpiCE explores the balancing of interactions between people, process, and technology toward the goal of aiding development of decision making outcomes
that are sustainable.

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